AI Insights · Timothy · January 2023
Top 5 Third Person Games on iOS in Belarus Q4 2022
An overview of the performance of the top 5 third-person games on iOS in Belarus during Q4 2022, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 third-person games on iOS in Belarus showcased varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Subway Surfers saw a steady increase in weekly revenue, peaking at around $60 in the weeks of November 7 and December 5. Weekly downloads fluctuated, starting at 1.5K in late September and ending the year with a high of 2.1K in the last week of December. The game’s weekly active users varied throughout the quarter, with a notable rise from 11.4K in late November to 13.8K by the end of December.
Tanks Blitz - PVP MMO experienced significant revenue growth, reaching approximately $2.3K in mid-November and maintaining strong performance through December. Weekly downloads started at 6.7K in early October but dropped to around 940 by the end of December. Active user numbers showed a positive trend, increasing from 5.1K in late October to 7.4K by the end of December.
PUBG MOBILE maintained a consistent revenue stream, peaking at $1.6K in mid-October. Downloads were relatively stable, fluctuating between 900 and 1.3K throughout the quarter. Active users showed a general upward trend, with a peak of 23.5K in the last week of December, up from 19.9K at the end of September.
Going Balls had minimal revenue, with notable peaks only in late September and mid-December. Weekly downloads showed a positive trend, especially in late October with 1.1K downloads, ending the quarter at 807. Active users remained relatively steady, peaking at 1.2K in late October and stabilizing around 1.1K by the end of December.
Genshin Impact saw substantial revenue fluctuations, peaking at nearly $2.9K in late October and $2.4K in the last week of December. Downloads remained steady, with a notable increase to 856 in the last week of December. Active users peaked at 9.7K in early October and remained stable around 9K throughout the quarter.
These insights are based on data from Sensor Tower, which provides further detailed analytics for app performance.